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Jan. 22, 2005
What They Should Be Vs. What
They Are
Man is the only animal that laughs and
weeps, for he is the only animal that is struck
with the difference between what things are and
what they ought to be. William Hazlitt
Okay, so you're watching all the poker action on
TV and you see guys make some fantastic
last-ditch saves when a deuce hits the river to
secure a straight or finish a flush or trip his
hole card. What seems like a mountain of chips
moves from one player to another, shifting the
lead in the race for a million dollars to the
clear underdog. You think you've just seen a
lesson in poker and you're ready to turn on your
computer and sign up with some dotcom poker room
or at the very least, jump in your mode of
transportation and get to the cardroom nearest
your residence.
You want a piece of that poker pie.
You're ready to do this suspecting with some
euphoric admiration in a dark corner of your
brain that the guy who just took the lead and
eventually won the tournament was probably
blessed with a ton of good fortune but not a lot
of card sense, and his opponent just had a less
fortunate day.
No matter. You know you can get a piece of this
pie so you sign up with one of the agencies that
will transfer money from your bank or credit
card, Neteller or Firepay, perhaps but
definitely not PayPal, which refuses to get
involved?, and you follow an affiliate link to
one of the online poker palaces to compete in
the next big tournament. The first prize is
going to be entry into one of the
millionaire-making events that have become
household names.
Now you wait for your first look at your down
cards, the two-card combinations we've been
investigating on and off for the last few weeks.
Why is it so important to grasp the probability
of certain two-card combinations hitting
anything so significant? The answer, while
relatively logical, doesn't always make sense,
especially when you're watching all those
players make those gut shot straights, those
last-ditch flushes and low-card trips on the
river. Nonetheless, if you're going to take
poker seriously, you have to take the basic
theory seriously. It will save you a lot of
heartache, believe me.
Let's look at this scenario. My friend Paul
entered three online tournaments last month
(December). All three events had minimal
buy-ins, with rebuys. (He was having a dry spell
in the winning department so he decided to ride
it out where it would cost him less money.) In
the first tournament, he competed against about
1,700 players; in the second, against 1,200 and
about 800 in the third contest. If I understood
him correctly, the poker room rewarded about two
tables with cash, and the winners received seats
in a satellite tournament for another
tournament.
I probably don't have all the minute details
correct because he was telling this to me on a
cell phone that kept breaking up but the crux of
the matter is here and it serves to illustrate
this: For every 1,700 people who enter a single
tournament, 1,680 probably won't get money. So
entering tournaments, situations where those
less-than-premium hands have to plow through
1,699 competitors, probably won't bring you
success.
You have to have too much luck.
While tourney play can help you become
accustomed to the game of Texas hold'em, which
seems to be the only game people want to play
anymore, it's a long shot that you're going to
make any money.
If you seriously want to contribute to your
income via poker, you must consider ring games
and you must be prepared for the fact that, just
as in tournament play, the best hands don't
always win. Unlike those wild and woolly
tournaments, though, where any two cards can
win, in ring action, the best hands win more
often than the junk.
But this is where the game gets tricky. There's
a lot of trash talk in tournaments when a player
takes a beat on a hand he thinks should win.
Phil Hellmuth is one of the kings of this kind
of thing. He'll especially razz players who beat
him when his starting cards have a decent chance
of winning.
Don't worry; it's just talk, just frustration,
just resignation. Like every player, Phil knows
the chances of winning with any two cards from
the get-go. And he knows, for instance, that
even with a hand like big slick, which he might
get (according to my poor math skills) once
every 335 or so deals, and which has about an 18
percent chance of winning, he's not always going
to triumph. Put into perspective, then, getting
your ace-king suited slapped down by a lowly
pair of deuces, for example, has to hurt,
particularly when you wait so long to get it and
you know full well you'll win only about 18
times out of 100 when the dealer is nice enough
to deliver it to you!
Still, starting card memorization is the first
line of offense in this game. And, like any
positive move, the result isn't always equally
positive.
In blackjack, for example, the positive move
when you hold a sixteen against the dealer's
deuce, is stand. While it doesn't mean you're
going to win all the time, the correct move cuts
down the number of losses you'll experience if
you hit the sixteen in that situation every
time.
In hold'em, what you see is what you get but
it's not always what ends up in the plus column
of your win-loss logs. |